I guess it’s been a while now since our father died. I’m trying to take care of the ranch, but things have been getting unstable lately…the cows always seem bothered and frazzled, and I’m finding broken bottles everywhere… Who’s doing it, I don’t know…


In any other loz game, Cremia would have been a character that had a little bit of story, but wasn’t really all that important and after you’re done with her miniquest you would have forgotten about her completely.

But in MM, she actually has a pretty tragic story. She opens up to you, and you can’t help but feel for her. Her character is portrayed in a way that makes the player feel a personal connection to her. She’s experienced hardship, but tries to stay strong for her little sister, who she has now become a parent to.

Literally every single character in this game has either a well thought out backstory or very apparent and strong personality traits. The player has the opportunity to have a strong connection to each and every character. You can’t help but get sucked into and emotionally invested in the story.

I could go on for hours about this, but the point is MM is a great fucking game and everyone should play it at least once.

Yes. This was truly the strongest feature of Majora’s Mask for me – the bonds that tied between the player and the characters, through their authentic personalities and heartfelt stories. Just beautiful…

Optica Tip: Fixed burger menu position

The collapsed navigation menu in Optica is set to a static position by default, meaning that you can only access it by scrolling to the top of the page.

However, with a simple custom CSS tweak, you can set the burger menu to a fixed position, that stays aligned when you scroll:

/* Fixed burger menu */
.nav-menu-wrapper {
    position: fixed;

This way, your menu is always visible and accessible when visitors scroll through your blog. You can see an example here.

This tweak will also affect the Search menu, that replaces the burger menu when the navigation is expanded.